Fellow Olympians, it’s time for another Jock Studio Development Update, including previews & teasers of what the team’s been up to the past month, as well as a BLits End-of-Summer Sale! Please read the full text of the update, as it contains information for all fans of Jock Studio and BLits Games!

BLits End-of-Summer Sale

First up, to kick off the end of the summer season, we’re hosting a sale – for the next week, you can get any digital games for 20% off on the BLits Website and Itch.io! Just use the code ‘GAMES26’ on our website – the discount will be applied automatically on itch.io!

On top of the games sale, you can also get 10% off any digital image sets, including Patreon Collections, Bundles, and Body Pillow Collections as well! Just use the code ‘IMAGE26’ on our website!

https://www.blitsgames.com/product-category/games/

https://itch.io/s/193425/blits-summer-sale

This sale will run from today, August 28th through Friday, September 4th, so please take advantage while you can, Olympians!

Development Diary 27 – Story, Backgrounds and Animations

Let’s dive into our Twenty-Seventh Development Diary, showcasing updates from our various departments and what they’ve been working on since our last update!

SPOILER WARNING – Please note the update below contains several spoilers for Jock Studio’s story. Please proceed with caution if you do not wish to be spoiled.

Part 1 – Story Progress Report

First up, we wanted to provide an update on our story department – Zael and Jey have been making excellent progress, and we have great news: the first full five weeks of the game, including all main story, side scenarios, sex scenes, and more have been fully written and are ready for proofreading, cueing and implementation into game! Not only that, but Week 6 is already in progress, with more weeks expected to proceed nicely right after.

As we mentioned in our Three Year Update last month, the first five weeks / first month of Jock Studio’s gameplay consists of both Demo 1.0 and Demo 2.0’s events, alongside lots of other story moments, including the characters getting to know each other better, spending time learning the mechanics, and more!

One of the events you can experience with the Jocks comes with a brand-new set of comic panels which will be commonly seen in circumstances throughout the game! We thought we’d show you a little teaser of one of the first series of comic panels unlockable in game, below:

SPOILER WARNING REMINDER

What could the Jocks be doing above? Let us know what you think in the comments, and you’ll get to experience all six of these scenarios in the full game!

That’s all for our Story Department Updates for now – as we’ve mentioned before, Story Department contains heavy spoilers, and we want to try and keep as much of the story hidden before release as possible, for everyone’s enjoyment! Thank you for understanding!

Part 2 – Coffee Time at Starbuffs!

Next up, let’s visit Peach in the Graphics Department! During our Three-Year Update, we showcased the first series of meals that you can find at the most common location on Campus – The Oyster, aka the mess hall!

As we alluded to then, there’s many more meals with varying effects at all the restaurants around campus and the city, and we’re here to show yet another menu you can sample in Jock Studio – Starbuffs! Check out what you can order below:

Unlike the mess hall, Starbuffs doesn’t focus on filling meals, but rather energy-recharging beverages to put some pep in your step and keep you going longer than usual! Not only that, but the Jocks have their own preferences for drinks too – who do you think would prefer to drink what?

That’s all for the graphics previews for now, but we’ll continue to showcase more meals and restaurants throughout our future development diaries!

Part 3 – Background Department

Next up, let’s visit the background department and kick things off with Kyun and the Background Painting first, starting with a tour of Mythokos Beach! Previously previewed in 3D Renders before, check out the fully completed background artwork set of the Mythokos Area:

The beachside sure is beautiful! Whether you’re headed out for a day in the sun, a boatride to somewhere far away, or just a quick snack at the shack, you’re guaranteed for a good time! As we mentioned in our Three Year Update, the beach is one of the Date Locations, and there’s plenty to do (and see) inside!

Next up, let’s take a look at an interesting and often overlooked place on campus – Ace’s Room itself! We know we’ve seen this background many times throughout both demos, but you’ve never seen what it looks like from the other side, or even Ace’s bathroom – until now! Check them out, rendered by Micman, below:

Pretty cool to see the full picture of Ace’s room, and finally see what he sees, huh? Micman has fully rendered all of Ace’s Room and Bathroom, as we have discovered needs for both in the story, including for specific scenes that take place there – like the one below!

SPOILER WARNING REMINDER

Now that’s a familiar sight – if there’s one thing our protagonist loves to do, it’s to spend some ‘intimate me-time’. This new erotic scene will not replace the existing one in Demo 2.0, but will instead be played in a different part of the game!

Part 4 – Animation Department

Finally, to close out this Development Diary, and since we’re in a sexy mood thanks to Ace, let’s check out another brand-new filming animation! During our Three Year Update, we showed off the Missionary Animation, but that’s actually not the only missionary position in game!

Just like with previous animations, there’s a missionary animation variant for each performance stat, and we’re starting off the first one with everyone’s favorite sunshine twink, Leo and his unending Stamina! Check it out, animated by Monacodingo, below:

Leo’s sure having fun – and with everyone, not just Ace! Just like we’ve mentioned before, Puppet Animations are Fully Versatile, so you can have Leo top or bottom anyone you choose in any animation!

This Stamina Variant is only the first of the six variations of Missionary too – stay tuned for more previews and more character showcases like this in future development updates!

Physical Merch Preview – More Mousepads!

Finally, while our Development Diary is complete, we have one more special preview to showcase – due to the overwhelming success and reception of our previous mousepad merchandise, featuring Derek and Yoichi, we’ve decided to make more, with three new characters, including one of our Jock Studio Boys! Check them out below:

That’s right, three new characters AND three new designs – including two new style mousepads, Butt & Bulge designs for Taiga Akatora and Aiden Flynn as well as a Boob Mousepad for Bryce Callahan! These exciting items will be available for purchase very soon on the BLits Website, so please stay tuned for your chance to pick up another set of bouncy boobies or juicy butts – or maybe all three!

Closing Word

That’s all for this development update, Olympians, but we hope you enjoyed all these exciting previews, and be sure to take advantage of our ongoing sales! Also, if you haven’t heard yet, Seven Nexus Chapter Six just released last week – if you haven’t, now’s the perfect chance to give it a try as the story is fast approaching its conclusion!

https://www.blitsgames.com/product/seven-nexus-early-access/

https://store.steampowered.com/app/3603420/Seven_Nexus/

https://blitsgames.itch.io/seven-nexus

We’ll be back next month with another Jock Studio Development Update as always, as well as the release of our newest title, Union Max, on September 23rd! It’s gonna be a busy month, so please stay tuned, and thank you for your support!

Lots of love,

~BLits Games