To our fans,
We wanted to take our time today to deliver a different kind of update, one that communicates more transparently about the current state of BLits Games and our projects – Jock Studio, our collaboration endeavor: Seven Nexus, and other behind-the-scenes development. We are actively listening to the community and wanted to take the opportunity to address some of the recent questions about our focus with our projects, and commitment to Jock Studio.
BLits Over the Years
Starting off, as you all know, BLits is an indie development company, founded by a small group of members debuting with our first title, Camp Buddy followed by its sequel, Camp Buddy: Scoutmaster Season – both of which have been successful releases and well-loved by fans. After these two titles, we pursued our most ambitious project yet: Jock Studio.
Two years ago, in August of 2023, we completed the Jock Studio Kickstarter Campaign with an amazing amount of success – we were able to achieve an incredible funding amount of $566,160 USD, which is unheard of for a Boys Love / Yaoi game, and we are so incredibly grateful to all of you for making that happen!
Our team and projects only exist thanks to the support from all of you, whether through buying our games and merch, spreading the word about our titles, participating with our community, and for always taking time to read our messages and showing understanding! This is exactly why we strive to keep up with our updates regularly – to ensure that the fans would always know what’s going on with our team and the games we develop. This time around, we wrote this letter for the fans, to give everyone a deeper look at what’s going on with BLits Games as a whole and we hope you take the time to read the full message!
Financial State of BLits in 2025
With the success of our two completed games, we were able to operate and grow the company as a whole. The sales of Camp Buddy and Scoutmaster Season are what sustains the costs of running the team, funding our side projects, and ensuring that everyone who works with us are properly compensated. Naturally, sales of older games tend to decline over time, as more fans have already supported and purchased them, therefore we try to introduce other items such as digital image sets and physical merchandise. However, due to the recent global tariff situation in 2025, it has put our physical merch production on-hold, directly contributing to lower overall revenue for the company. Combining these two factors – we are working with less resources to continue running our operations in the same way.
At the same time, Jock Studio’s development has proven to require nearly twice the funding raised through Kickstarter. This is something we identified at the end of the campaign, due to the massive scope of the game being upgraded from a visual novel to a full-on dating simulation game with several new and complex features. The increased scope overall also meant that we needed additional development time and resources to properly complete the project.
Our Solutions
In order to keep development running smoothly, we have taken several measures in 2024 as well as this year, including pushing some stretch goals from the Kickstarter Campaign to a post-release update, as well as refocusing on completion of core mechanics, story and artwork to ensure that Jock Studio is completed in as timely a manner as possible. We have also opened pre-orders of the game to continuously fund development. However, even with all of that, we are still working on additional ways to ensure we have funding throughout development.
Part of developing a large game like Jock Studio means that there are many interconnected pieces, often moving at the same time, but it’s inevitable that certain departments are left with downtime while waiting for their next task. When that downtime arises, we find opportunities to redirect idle members, and that’s when we choose to invest time into side projects – all without compromising quality by reallocating time from our key developers and artists to ensure we meet the high standard we always strive for. You’ve already seen some of these, such as the Scoutmaster Season: Side Stories DLC and Seven Nexus, but there is one more side venture we are excited to let the fans know about.
Since the beginning of 2025, we’ve also finalized an acquisition agreement with members of the disbanded BL/Yaoi circle BlackMonkey-Pro (BMP) for rights to certain titles primarily worked on by our members, including Mikkoukun and Zael. With the contributors’ cooperation, BLits now holds rights to these works and plans to re-release them for fans under the BLits brand. We thank the members of BMP for this opportunity, and we ask the fans to please stay tuned for further information about these side projects in the near future!
We hope that these side projects serve two purposes – to assist with our funding goals and Jock Studio’s development, as well as to continue to provide you, our fans, with quality content while Jock Studio is still being produced. We understand that the wait is long, and that there is a lot to be done, but we hope as well that this transparency and our regular development updates show how much love and care is being put into Jock Studio and the rest of our projects.
We will also be holding more limited-release merchandise and discount sales to offer more ways to support our ongoing development efforts. We’re very grateful for your interest and passion for these side ventures and rest assured that the proceeds will be properly allocated!
Common Questions
In addition to what we discussed above, we also wanted to take the opportunity to address some of the more commonly asked questions about Jock Studio and other BLits projects:
- Jock Studio does not have a set release date at this time. We will announce a release date once the project is completed.
- Android Version for Jock Studio, demos, and other projects are still being researched. We are currently focused on the development of core features and will dedicate more time to Android Version research once these are completed.
- Seven Nexus and other side projects do not impact Jock Studio’s development timeline. Seven Nexus is developed by our collaborator, HeartSkip Games, while other side-ventures are being properly scheduled within our regular operations.
- Physical Merchandise is still on-hold due to the constantly-changing global tariff situation. We are currently researching alternatives in order to allow us to sell merchandise again. However, we cannot confirm anything until we have more information.
We ask that you bear with us while we explore these concerns, and we thank you for your patience. We understand lacking information about these subjects can be frustrating, but we do not wish to make any announcements prior to having a firm answer that we can commit to. If you have further concerns that have not been addressed by us in this message, please feel free to e-mail us at: [email protected] and we’ll be happy to clarify any additional questions to the best of our abilities.
Closing Word
Thank you to everyone who took the time to read our letter, and we hope everyone understands the current situation and what we’re doing to mitigate it! We will always do our best to stay transparent with everyone during development times, and we hope that you will consider supporting the various different, exciting projects that we have in the meantime between now and Jock Studio’s release!
Speaking of Jock Studio, and on a positive note, there will be a Jock Studio development update next Friday, August 29, 2025 with further information and previews. Additionally, there are several other announcements and news on the horizon, so please stay tuned!
Thank you all for your constant love and support, and we’ll be back soon with another Development Update for Jock Studio!
~Lots of love,
BLits Games
Pretty new to this franchise and pretty invested, glad you’re keeping your community up to date and hoping for a smooth road from here on out!
And hopeful that I can get all 3 Derek body pillows in the future!
Thank you so much for all the support!
I just wanna say, I enjoyed the first 2 Camp Buddy games you made. They were great. However as someone who have preordered Jock Studio, I’m sad to admit this post has made me lose all interest in the game. Even when it eventually comes out, I won’t even play it now. Good Luck in the future Blits Team.
Thank you very much for your comment. We apologize that this information has caused you disappointment and disinterest for Jock Studio. We will continue to develop the game to the quality we uphold, and hopefully when it comes out we can satisfy you with a completed game!
When will jock studio demo 2 be downloadable on mobile?
Have you thought about releasing Jock Studio gradually, instead of all at once. Like as an example, finish 1 or 2 routes completely and release them, And push most of the the mini games and features to after a release. I’m just afraid people will lose interest if its not coming out until 2030 or something.
We have considered it before, but unfortunately with the way the different routes are structured and the overall gameplay, coming out with a fully-fleshed and completed game is our best option in terms of quality! We hope to provide content to that fans while Jock Studio is in development.
I’m sorry to hear that you need more money, because the amount you got is not enough. But happy to hear you are working on other games to try to raise emore money.
I know that you are trying to inovate, but maybe, just maybe, focus on developing what you are known for, like the animated sex scenes, the movement and that part. Try to make it more visual and easy for us to play.
We know is a dating simulator, but we fell in love with your games because of the stories, and sex scenes, you make. Focus on that and it’ll be a lot easier. The puppet thing is “fun”, but it is difficult and not needed that much for the game. It is not so appealing.
Do what you know how to do, because it is easy, but make it better. Do not try to inovate, when if shows difficulties you cannot achieve with the efforts you are able to provide
I hope you understand what I’m trying to say
As always, sending love to you.
We have generously received a lot of support through the campaign of Jock Studio, and due to the extensive complexity of the project, we are requiring more time and manpower to complete the game to the quality we uphold.
However, thank you for your suggestion. We admit that we tried to innovate with Jock Studio and explore game development in a deeper level, ultimately requiring more development time and resources. We will continue to play with our strengths and ensure future projects do not explore too much complexity.
Thank you for taking time to deliver us constructive feedback while expressing your support!
We understand how the tariff issue could affect the project. One fundraising idea beyond online fundraising would be to create BL stories featuring characters from both Jock Studio and Camp Buddy and sell them digitally. Another aspect to consider is making a direct sequel to Camp Buddy a year or two after the events of the first games, featuring the characters with new looks, new routes, and new scenes. It’s also worth including secret routes if, for example, you finish the game with all the available characters.
I also remember that selling digitally to other markets would be great, investing in Spanish, Brazilian Portuguese, French, Mandarin, and Japanese to reach new audiences, and investing in social media advertising to reach new customers.
I’m excited and hope to be able to play Jock Studios at least until 2028. Until then, I’ll be campaigning here.
Thank you for your suggestions and support! Regarding translations, they are something which is commonly requested, and we understand the desire for our games to be in other languages. We are currently focused on finishing core development of Jock Studio, but I can assure you that we will be researching and determining the feasibility of translations after core development is complete. While we can’t promise anything, we know how important they are to our fans and we want to at least look into them after the main development!
Thank you for your comment
I manage to play Jock studio Demo in English now,but I was hoping play Jock studio in different languages, even if it will take a few years
From Japanese fan
Im sorry i can agree with the Challenges of make a enjoyable game considering we don’t even ask for deadlines to you team, but you say “we needed 1M dollars” in a Visual novel with some point and click elements on a 50k kickstarter that got 560k in 2023, is a lot of bananas to me, good thing your fans are crazily in love with your games and support it a lot, but you guys were cleary irresponsable with this game scope and features creep more than what you should, be more reponsable next time, you guys aren’t making the next BG3 to say you need that kind of money.
Your concerns are valid, and we openly admit that we could have probably made some decisions differently. However, labeling Jock Studio as a ‘visual novel with point and click elements’ is not true – Jock Studio is a full-blown dating simulator, with a free roaming system, statistics, multiple minigames, 6 pursuable characters, and many more features. The original goal on Kickstarter was indeed a Visual Novel, but it has expanded much further beyond that thanks to the amazing funding and stretch goals we achieved.
Additionally, regarding the budget, while we understand that number sounds large, development is expensive. Due to the expanded nature of Jock Studio, BLits is not just 3-5 people working on games, but instead a full team of 15-20 active members, each of whom needs to be compensated fairly for their work. We ensure our employees are always paid fairly for all the hard work they put into the game, and us explaining this budget it what it realistically costs to create a game of this scale.
I love you,Blit teams everyone.I think your games were wonderful.I will support you forever.
I love black monkey games! I am very eager to pay for them again if they get some amout of retouch and remaster, which I hope so!
I think a great way to gather more support would be to adapt games like Camp Buddy: Scoutmaster and Jock Studios for the Spanish-speaking audience. I’m from Latin America and have been following BLits Games since Camp Buddy. At first, I didn’t buy it because it was only in English, but when I finally gave it a try, I fell in love with the game. Since then, I’ve supported every release. I’m sure many people here would also enjoy them if they were available in Spanish. We still hope to see Camp Buddy: Scoutmaster translated one day. Thank you, BLits Games, I truly love your games, they’ve never let me down, and your letters always make me feel part of the journey. 💖
Thank you so much for your support and suggestion.
Unfortunately, translation of a script/story-heavy game such as visual novels requires a lot of time and resources. Currently our focus remains on creating the completed base game for Jock Studio as well as side projects to create more content to the fans while the wait goes on.
I hope everything goes well
Thank you for your encouragement!
I can’t wait for the next development update yay!!!!
Thank you for your support!
There is some possibility that Camp Buddy could release on Steam?
Please be sure to produce a batch of Yoichi’s handicrafts. At present, the price in the Chinese market is far higher than the price on sale at that time, so please resume the production of a batch.
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I really wish there could be another Camp Buddy game released.
This time, I’d love to see a sequel featuring Goro, Hiro, Natsumi, and the others—
but with no particular camp theme. Instead, the story could take place when they’re around 27 years old, showing how their lives and relationships have developed.
❤️❤️❤️❤️
Thank you very much for all your efforts all along! I will always support you!
Thank you very much for your support <3
Oh wow, that means were possibly getting a bacchikoi sequel from blits?? Woah
move at your own pace and thank you for all of your hard work, BLits!!
Thank you for understanding, we will always do our best!
I want to pay tribute to you on my behalf, how much effort, time and energy you put into this for all of us. You have my full admiration. I am especially happy for your regular announcements and news.
Thank you so much for your encouragement and support. We’ll make sure to continue communicating with our fans!
It’s really great that you’re so transparent, both when talking about updates on the stages of game production and also about the tougher things that must be discouraging for you as well. I’ve bought all the games, so now I’m just waiting for the re-release of the older titles and, finally, the launch of Jock Studio and Seven Nexus. Much love to everyone involved in creating these beautiful visual novels!
We’re glad that you appreciate this gesture from our team. It is difficult whenever we have to deliver news that us, developers, are also heartbroken with. However, with encouraging words and support from the fans, we can always persevere. We’ll keep doing our best and ensure we don’t compromise the quality of our work!
I am incredibly excited for jock studio and the black monkey side projects! Will be sure to support and play the game when they come out! Thanks for your hard work and for being transparent! Blitz always cook peak games I’m so hyped!
Thank you very much for your support! We’ll always do our best!
Thank you for the update
Thanks for the update and for all your hard work! I watch a lot of the art streams so I see how much work goes into hand drawing each and every one of the characters. This is definitely coming from a place of love and hard work so many wouldn’t see.
Hopefully the global tariff thing resolves because I’d love some physical merch. Keep it up!
Thank you so much for your support! Leaving comments of encouragement helps us a long way. We’ll always do our best and make sure not to compromise the quality of our works!
Amazing work Everyone, really love the Letter and the openeness about everything! Hope everything works out for you guys. Looking forward to all the upcoming games.
Thank you so much for your support and understanding!